Thursday, 21 July 2016

Reality - Exploring the experience of Resurrection

I've literally spent days musing, cogitating and speculating about the meaning of the first two minutes of the intro to the newest entry of our most beloved gaming series, Breath of the Wild. And even now, over a month after E3, it still won't leave me alone. I guess that's the magic of The Legend of Zelda captivating me once again. And to be honest, I didn't expect anything less.

In this short writing, I tried to capture what Link might have been feeling and thinking during the first minute of his new existence. I wanted to do this not necessarily to answer questions, but rather to create new ones and to try out the idea of how one might feel when being resurrected (the shrine must be called the ''Resurrection Shrine'' for a reason). 

Reality

''Open your eyes...''

A faint, calming sound of rippling water, repetitive but never quite the same. That's the first thing I remember.

Soft warmth encloses me and dandles me in security. The sound of bubbles rings in my ears whenever I breathe out; silence pervades at every inhale. My senses slowly pass through my body, becoming aware of every limb and member. I know the name of each of them. My head is resting on something hard, but my stirring fingertips cannot discern the material of the surface I am lying on. My arms are slightly stretched out, just like my legs. There is a tighter feeling around my middle that I can vaguely relate to fabric, like clothing.

I have had many of these dreams before. They are my favourite, for reasons I have never considered until now. I feel a flutter of excitement inside of me whenever I enter this world in which I am able to be and to move. Dreams in which I have a body, in which I am sitting, standing upright, even walking. But in every former dream, the feeling my soles shed to my sleeping mind felt blunt and did not satisfy me for long.

The sensations I am witnessing now, however, cannot be compared to any dream I had before. Everything feels enhanced a hundredfold, the sounds around me fill my mind with swirling notes while my searching fingers are electrified with the perception of touching for the first time. Everything feels new, grand, overwhelming, spectacular, terrific!, it feels –

… real…?

Am I real? Are my limbs real? Are they not the fruit of my dreaming mind that never uttered a single rational, comprehensive thought but exists only through fantasies?

It is a new word to me. One I have never heard before, yet its meaning seems obvious. Reality; the antithesis of a dream. And still, I am convinced that all of this is but another voyage into the depths of my mind where all is secure, calm and serene. For a dream to become reality, it would need the presence of the only sense I know of that I have never experienced fully. Blurry flashes of colour played with me before, but they did not last. My dreams were never powerful enough to see.

A new feeling enters my body, this time a slight tingle in my chest. Something in there is tickling me, and my next breath bubbles out louder. Rushing rings in my ears as my heart tests its strength, beating slowly at first, then faster, until it is pounding so hard that I fear it might jump out of me. I hear my voice sigh out softly at the power surging through my extremities, but something is still keeping me down. The doubt. The mystery.

What is happening to me? I know that I am moving. My head rolls from side to side lazily in the warm water, my chest rises and falls with deepening breaths.

Am I entering reality? Am I… awakening?

''Open your eyes...''

It is a voice.

That voice woke me.

Softly it echoes from afar through the water. It speaks softly, yet its command is clear just as its meaning is clouded to my mind. I feel my brow crease with a frown of uncertainty. How? What am I to do to obey? I have never had the feeling of moving orbs or lifting eyelids. Is my body made to see?

''Open your eyes...''

The warmth around me is shifting. I feel it dance over my body at a greater speed, as if it wanted to crawl underneath me. A rushing sound startles me, but still I am unable to do what the voice asks. Fiercely I flex my cheeks and forehead to find the pair of lids I am meant to lift, but nothing feels as if I could move it except for my twitching nose, my opening lips and my frowning brow.

What does reality feel like? It is not a perception I would call pleasant, but rather a state forced upon me that I had no right to choose or deny. It is just happening. The soothing, cradling warmth slips through my fingers with the sinking water, and suddenly my breaths enter my lungs much too fast. I hear myself moan out through a distant veil while a cold touch moves from the tip of my nose down across my face and to my throat. Then the sounds brighten to a crystal clarity, and I am greeted by a deep droning I have not noticed before. It is constant, soft, and calming. But it compensates only little for the chill draping over me like a cold blanket. I frown more.

''Wake up, Link...''

I perceive the answer to my doubts as a faint, jittering touch beneath my forehead. The glue of sleep holding my lids sealed dissipates in the cool air surrounding me, as if it was washed away by the vanishing water. And just like that, I begin to see.

A little peek at first to test the power of my newly discovered pupils, and I am greeted by blue light. I lower my lids to rest for a while, then attempt a second glance. The light morphs into short criss-crossing rays aligned in a circle above me, like… like a sun. I can discern dots below them, with a single blue point in the centre. How strange reality looks, I wonder.

The cold now enshrouds me completely, warmth being long gone, and my body does something odd. It shifts of its own accord, tiny side-to-side movements, even though I did not give it the order to do so. I find myself wishing that the warmth would come back, that my newly discovered eyes would disappear once more and let me forever dwell in the darkness of my dreaming mind.

But I know that this time is over. The heart I have been given fills me with power with every beat, a power I know I can – and have to – use. That voice is right.

It is time to wake up.



Saturday, 26 March 2016

Research and writing process of chapter 19 - The Goron Mines


The second dungeon of Twilight Princess is finally reached, and of course there is bound to be a lot of lava, excrutiating heat, Goron elders and a fiery battle with Darbus to top it all. In this article I'm going to tell you a little more about my thoughts and theories I've come up with before, while and after I wrote this chapter concerning not only the mines proper, but Goron culture and history in general as well as some minor goodies here and there.



The Goron Mines

Now, I've written a somewhat different journey through the mines than the one the game is guiding us through, principally because I've always found it rather cumbersome and even a little annoying to have to fight my way over the magnetic walls and ceilings all the time (so slooowly), shoot crystals and beamos or switch between cranes that drop me in the middle of a horde of bulblins. Instead, I've focused more on the actual term ''mine'' and, after a little research on the layout of existing mines as well as the Goron mines from the game, I created a design that follows the realistic build-up of an active volcano all while incorporating a mining site big enough to be called the most important one in all of Hyrule.

So here is the map from chapter 18:

(DR)

This could be Death Mountain from the top!
It is a simple and somewhat crude map (I'm still a rookie with Photoshop and have never been good in drawing maps in the first place), but it does its job in showing where the different important rooms are as well as giving a glimpse into the daily mining activity of Gorons in my version of the story.

This is the topmost floor of the Goron Mines, mind you. The black dots on the left and right side named ''shaft'' are exactly what they invoke, shafts with built-in, manual elevators to get to the lower floors of the mine. There are four floors in total, the bottom-most being the widest in diametre set deeply into the mountain range around Death Mountain, with resources including raw materials not only from igneous rock, but also from sedimentary rock (copper, chalk, gold, tin, flint, glass sand to name a few) and metamorphic rock (rubies, moonstones, sapphires, jade, onyx, lapis lazuli...).

Concerning the middle lava vent, I've designed it after having taken a look at the inside of a volcano. As you can see here, the main vent goes straight up towards the crater, and the mines where chapter 19 is taking place is situated just beneath the crater, with the main vent still and inactive to form a lake of lava. Daylight is shining through the crater and falls into the main hall, and when it rains, the lava steams and hisses. Side vents, or secondary vents, create the lava rivers that flow through the volcano's crust and eventually out onto the surface.

Lava for Death Mountain

Lava, as you all know, is incredibly hot. Temperatures range from 700 to 1,200 °C (1,292 to 2,192 °F) and some lava types can even reach 1,600 °C (2,910 °F). This particular lava type is known as the mafic or ultramafic lava. I've chosen to fill Death Mountain with this lava type because of its high content of magnesium oxide, which lets this lava become very liquid and mobile, almost to the point of being watery. The secondary vents forming lava rivers then flow at a greater speed, just like in the game.

The Well of Life and a Goron's meaning of Life and Death

This theory came to me while cutting metal for an iron fence. I was thinking on how a Goron was conceived and born but could not remember Nintendo ever enlighting us on that matter. In Majora's Mask, we have an unhappy Goron baby wailing and screaming the heads off of the other inhabitants of Snowhead, and Twilight Princess has several Goron children roaming the outskirts of Death Mountain, Kakariko as well as Castle Town. So Gorons do indeed have children, but how?

What is also worth mentioning is that the Goron race has never had the honour of counting a ''female'' Goron among their number, at least not that I can think of. They are all referred to as ''he'', they have beards and male names and mostly look very masculine in general. So the first and foremost method of creating offspring, which needs a female and a male part, is therefore discarded.
Darbus (non-cursed form)

What has always intrigued me was the notion of patriarch. The word comes from the greek patriarchēs, meaning "chief or father of a family", and Dictionary.com defines him as ''the male head of a family or tribal line'' or ''a person regarded as the father or founder of an order, class, etc''. In the Goron tribe of Twilight Princess, the patriarch is indeed a leader and a defender, the strongest of them all who protects them and has a major impact on decisions. And Darbus certainly looks like he's a patriarch! 

So a patriarch is a chief, but can he also be an actual father? The rooster in the flock of chickens? The one responsible for the race's continued existence? Pater is latin and means father, and I have always believed that patriarch derivated from that. However, because of a man's very obvious lack of the body parts needed to conceive a child, and because of the (until proven wrong) lack of women in the Goron race, I had to find a way to make Darbus a father without a female counterpart. And I found my answer while looking a little more closely at a Goron.

They are made of rock, more precisely of two different rock types: the yellow-ish skin almost looks like ochre sand, whereas the grey rock on their back and arms could be of a different kind of rock. Two different minerals, fusioned together to form a live being? Hmm.

This is how the idea with the Well of Life came to be. It states that a Goron is made of two different, magical kinds of lava that flow deep within Death Mountain. Lava is plastic, like clay that forms pots, and since Gorons are made of rock, touching lava should not affect them that much, so it should be pretty easy for a strong Goron like Darbus to form a body out of lava with his hands which then becomes solid. It is still a very delicate procedure, and not every Goron should be capable of doing it. Giving this task to the ''patriarch'' then truly makes the most sense. He is, in other words, the one to shape a new being of life, and one immediately thinks of God shaping Adam - and later Eve - out of dust in the creation myths of Abrahamic religions, and in the Norse myths, Norsemen believed that the God of Gods, Odin (who was also named Allfather), and his two brothers Vili and Ve, created the first man and woman, Ask and Embla, out of two fallen trees, one an ash, the other an elm.

Gor Ebizo
The notion of death among the Goron tribe also plays around the Well of Life. Gor Ebizo seems like the oldest still living elder (for, you know, he truly looks like he is) and it will not be too long before he bades the world farewell. In our world, the common Christian burial rite reads ''[...] earth to earth; ashes to ashes, dust to dust.'' and refers to those believing in it being born from dust, and returned to dust after we pass away. So it is only plausible that when a Goron dies, his body is returned to the lava that he was shaped of, to nourish the Well and have parts of his body be reborn in a new child. For I argue that there is only a limited amount of Lava of Life in Death Mountain, so there can't be a too great amount of Gorons in the world anyway. But as long as the Lava of Life exists, and as long as there is one Goron capable of forming a being out of it, then the race will endure. 

Din's creation of the Gorons; a try at a myth

Having two or more gods interact with each other is interesting, funny and dramatic. One doesn't have to look further than the Norse gods and all the nonsense they've done because of beliefs, challenges or quarrels with each other. So I decided to try and create a short myth in my own story as well.

The Well of Life, as explained in chapter 19, was put there by Din after the world had been created.
The Goddess longed for a race of her own that was stronger than the animals and humans that Farore, Goddess of Courage, had put into their world to live in. And so she asked Farore to teach her how to create life. Farore wasn't really keen on having the Goddess of Power create a race, by fear that those people might endanger the others. So she agreed, but allowed Din to create just one single being that would, in her belief, be unable to have descendants because of the lack of a counterpart. Din agreed, and with her aquired knowledge thus created the first Goron, gave it a lot of muscles as well as a bulky and heavy shape to look - and be - strong and intimidating. And to trick Farore, Din gave her life-giving powers a material form, here lava, and placed it inside the volcano Death Mountain where it would look just like any other seam of lava, before teaching her first Goron how to make other Gorons from it.

The dwarves collecting Kvasir's blood
As a little side-note: giving a material shape to knowledge or any other intangible thing is pretty common in myths. In Norse myths, for example (and here I should finally tell you that I read Kevin Crossley-Holland's Penguin Book of Norse Myths very recently, thus all the references), there is one particular myth called ''The Mead of Poetry''. It tells of a god named Kvasir who is basically the ''psychiatrist'' of gods and men. He listens to their problems, tries to find answers for or with them, and is all in all very wise and eager to help with good advice. Kvasir, however, is killed by two dwarves who collect his blood and add honey (gross) to make the mead of poetry out of it. And whoever drinks the mead is said to become as wise and poetical as Kvasir.

I found this notion of ''materialized wisdom'' very appealing, which is why I included ''materialized knowledge of Life'' in the Gorons' creation myth as well.

One more thought concerning the Well of Life placed inside Death Mountain is the ambiguity of both names. The first obviously invokes flowing life and creation, whereas the volcano named ''Death Mountain'' clearly states the exact contrary. Since the Well of Life is non-canon, but the fruit of my own imagination, I was rather unsure at first about the whole concept, but I decided to leave it like this. It is actually rather interesting to think about why the Gorons could have named their birth site ''Death Mountain''. Could it be that they intended to scare away curious outsiders who were looking for this mythical well?


The Goron elders


Gor Coron
Gor Liggs
I've already said so in the author's note of chapter 19 that I care a lot about Gor Liggs. But there is a thought process behind his wisdom and him being the cleverest and wittiest among the other elders.

Gor Liggs tells Link of their creation myth, but also states a very important fact: Gorons are rather dim-witted, and this would have led to the extintion of their race. Fair Nayru, Goddess of Wisdom, intervened by gifting Gorons the ability to become wiser the older they got. And since Goron elders grow even older than the ''common'' Gorons because of their former activity as a patriarch, they tend to be the wisest of the entire race, hence their status as leaders.

Gor Amoto
But why is Gor Liggs the brainy and not the others? If we take them in the order of oldest to youngest, we have Gor Ebizo as the oldest, then Gor Amoto, Gor Liggs, and finally Gor Coron, with Darbus being the Patriarch who will one day take the position of leader among the elders.

Gor Coron is a rather young elder and still has to ''collect'' his wisdom, which is shown on several occasions throughout chapter 19. Gor Amoto is older but still has enough wits to make clever comments, whereas Gor Ebizo is so old that his senility has mostly clouded his mind. Him and Gor Amoto often reply to Link's comments with confused looks, displaying thus their slowed process of comprehending, whereas Gor Liggs almost always answers quickly and wisely. That being said, it is only logical that Gor Liggs is the one who's in perfect mental shape, having already collected a good amount of wisdom but senile stupidity still being a long way ahead.

And as a last note concerning the elders: among themselves, they use their common names like Coron and Amoto, discarding the prefixe ''Gor'' which almost certainly means ''elder''. Link either refers to them as ''Elder'' or uses the prefixe when naming them, and I as the writer am and will always use their full title when writing prose. It is a certain respect I feel I owe them that I as the writer should not shorten their title for the sake of repetition, even when reading Gor here, Gor there might be a little unnerving at times.

A Goron's only physical weakness: cold

This short theory is not only supported by real facts, but by Nintendo itself. Majora's Mask has Gorons who live on a mountain called Snowhead, and when spring should be blooming, everything is frozen and beneath a thick layer of snow instead. The Gorons are not looking and feeling very well, and their chief Darmani has set out on a desperate quest to slay the monster keeping the village in this eternal winter, the Masked Mechanical Monster Goht. But he died trying, and before long the Gorons will succumb to the cold.

In science, the term ''frost weathering'' comes to mind. This process is inducted by water seeping in very small quantities into the pore spaces of rock and then freezing, taking in more space than before. Ice inevitably attracts more water from surrounding pores, making it grow and accumulate further. Eventually, the ice weakens the rock and breaks it. Sandstone is the most vulnerable to this process, as it is very loose in the first place and tends to act almost like a sponge for the water to seep into it freely.

You can see this process especially on roads after a long winter. The asphalt or concrete has broken up here and there to form nasty potholes, and a particular road I know leading from my home village to the next bigger town has construction works in spring every year to repair the cracks and holes the ice has caused.

So let's imagine we are a Goron made purely out of rock, and we have ice seep into our limbs and our sandstone chest that cracks it when it gets too cold. Personally, I would be totally freaked out!

And now some minor goodies like sketches, theories and deleted scenes

  • Sketch for chapter 18 entitled ''Outwitting the Gorons!''

(DR)

I made this sketch during lunch break at work, on a piece of Teamwoerker advertising paper because I had obviously forgotten my sketchbook at home. I had worked out - while drilling holes into anchor plates - how Link would prove his strengh to the Gorons without the use of iron boots, and wanted to make a quick sketch to see it it was plausible and realistic.

The sketch shows the big round stone door the Gorons placed in front of the entrance to their mines to seal it, with the two tree trunks acting as extra supports. On the left there are two darts, one zig-zagging upwards because I had imagined Link jumping up onto the door, but I used one of the trunks instead to use as makeshift ladder.





  •  Link's initial plan to beat the **** out of Darbus and retrieve the Fused Shadow

Too often do I find myself in a situation where I have a clear idea about where the chapter is heading, and then while writing I find myself adding scenes here and there or even change the entire plot by improvising. This is what happened in the Goron Mines:

Having laid out the first descriptions of my initial plan to trap a corrupted Patriarch with the use of all bombs I created as well as the use of Link's bow, a chain and the Gorons doing, well... what they do best, I've just arrived at the iron bridge and let Link stop to wait for Darbus to cross the other river. My mind is still feeling proud of the prank I've pulled on the Gorons earlier on, letting them all step on their toes miserably while feeling the imaginary cold seep into their rocky bones, when suddenly I find myself thinking ''Wait, Link does indeed have a cloak, but his boots are not protected, and iron is veeery hot when lava is flowing beneath it, common sense speaking.'' So I make him jump up, and suddenly all Gorons jump as well because they think they have to mimick Link's every move. One thing leads to another, Dangoro can't keep his balance with the heavy load he's holding, tumbles down into the river, I laugh out imagining it, then I remember the two powder barrels and have to make them explode, there's a huge noise, and Darbus is on their toes.

Cripes, that was quick. But I'm happy with how this turned out, so I leave it and insert it into the chapter. But my initial plan that I had started to describe in the armoury earlier is therefore discarded, and somehow I feel as if you deserve to know it, maybe to fill in the gap with which I might have left you unsatisfied, maybe to reveal the plan so that those of you who have been trying to think into Link's brain know what he had in mind when he said: ''Dangoro, we need two barrels of black powder, and someone take four bomb sacks as well.''

I actually have several more ideas now while writing this article. You just pick the one you like most :D
  1. The black powder forms a nice heap near the back of the hall, and the four sacks are placed on either side of the heap. As soon as Darbus has tripped, he falls head-first into the black powder, and seconds later a lit arrow shot by Link lands in one of the bomb sacks. I let you imagine the rest.
  2. The chain may not be enough to make Darbus trip and fall, so the Gorons place one bomb sack on either side of the area they think Darbus will step through, placing a trail of black powder from the barrels towards the sacks to light them from a distance. Once the patriarch is entangled in the chain, they light the powder with torches OR throw their torches at the bomb sacks, making them explode. Darbus loses his balance and falls onto his belly, where the Gorons attack him from all sides. 
  3. Instead of attacking him, they throw the two remaining bomb sacks at his face, and if they don't detonate from the flames of Darbus himself, Link shoots a lit arrow to do the trick.
  4. Instead of throwing the two bomb sacks, they throw the barrels at him, and with a burning arrow cause their poor patriarch some extra headache. 
Any more suggestions or mean ideas on how this could have been done? Why don't you tell me in the comments?

  • The new Hero's bow

Handle of a wooden compound bow
My dear friend RavenOverlord, who is my editor as well as critical eye and mouth concerning realism, pointed out to me that the arrow Link equips with the package bomb would either not fly at all, or just sway from its trajectory and make for a very bad ending for this chapter. Upon my confused request to precise, he explained to me that the problem lies with the bow itself. It is made out of one piece with the handle in the middle so that, when an arrow is notched, it tends to lean slightly to the side. A wooden arrow is usually very flexible, even if it doesn't look like it at first, and will wind around the handle with the force of the shot and oscillate during its flight. Skilled archers know how to shoot the arrow to hit their target precisely despite this wobbling, but when something is attached to the arrow, like a package bomb in chapter 19, things get more complicated. The arrow will bend to wind around the handle, but will likely not spring back because of the weight attached to it, and the arrow will land Din knows where.

Remodeled handle for the Hero's bow (DR)






This is why I decided to remodel the Hero's bow - or at least its handle - to that of a compound bow. These modern bows have bent handles that allow the arrow to sit exactly where the bowstring is without it having to bypass the handle. This prevents almost any kind of wobbling, and the projectile's trajectory will be a lot more precise even if there is something attached to it.

I made this drawing to show how the handle is bent, with the cross on the right marking the spot where the arrow will sit supported by the archer's thumb. I left the design of the bow very bare and simple, the laughable blades being only a placeholder for far better and cooler ones, so that everyone may imagine their own Hero's compound bow as they please.



  • The use of crimsonine

Crimsonine
I had planned a long time ahead of this chapter that I would give Link something to protect him against the crushing heat of the Goron Mines. It does not really make sense that he has to wear a tunic to enter the Fire Temple in Ocarina of Time, but can enter a volcano without any kind of fire protection in Twilight Princess.

For all those who haven't played Phantom Hourglass ''yet'' and have no idea what crimsonine is: it is one of three rare metals given to three different tribes in the game as the ultimate treasure that Link has to collect for the smith Zauz so that he can make the legendary Phantom Sword, the only weapon said to be able to slay the end monster Bellum. The two other metals, aquanine and azurine, will also appear in the novel, eventually.

I've really tried to find any kind of information on the spinning of metal threads, I have searched everywhere on the net, but I haven't found anything on the process of making super thin threads purely out of metal. And I'm not talking about silk or linen lace with metal threads woven into it, for this would never work if the finished cloak has to withstand extreme heat. The fabric of the metallic threads would simply burn away, and the cloak would rip and fall apart.

So we'll have to imagine a red ingot of crimsonine being heated in a smelter and then spun somehow into a thin thread that is then woven into cloth. I know it is possible, for my mother has just bought pure gold thread for her tablet weaving, but how? I really wish I knew.

Link wearing the Goron Tunic
This red cloth is, according to me, also the very same fabric that the Goron Tunic from Ocarina of Time is made of. Gor Liggs stated that they indeed had these tunics a long time ago, but that they ''[...] discarded them in favour of these cloaks because of money and, well… fashion issues.'' I needed a reason to give Link a cloak and not a tunic. Money issues are explained because of the amount of cloth scraps the making of a tunic would leave, since it has to be cut into shape, with the re-smelting of the cloth remains costing extra time and money. And fashion issues... well I guess that some smiths and smelters might have had a problem with wearing such a ''kitchy'' garb and would have preferred something more universal. 

Crimsonine can be found in little quantities inside Death Mountain, so the cloaks and other garments such as gloves and aprons are actually pretty expensive. And while they can shield extreme heat from the wearer, they are still ineffective against lava which is so hot that it easily melts through the crimsonine. This is also supported by the fact that when Link from OoT walks in a pit of lava, he still gets burned.



I'm not quite done with the Gorons yet, there is still a lot to discover from them, but this is pretty much all I've got for these two chapters. I'd be very happy to hear your opinion on this article, what you liked, didn't like, if you have more theories and ideas for me that I could use in the chapters to come etc.

And as a last funny reference, look at what my dad brought to a family party a few weeks back:


(DR)

This is a wine bottle from France. I just had to take a picture of it xD


Disclaimer: all pictures are from Google except for those marked (DR), which are mine.

Tuesday, 5 January 2016

Rookie Joins DeviantArt

After much reflection, cogitation and hesitation, I finally decided to share my novel as well as some of the ''better'' artworks on DeviantArt, the largest art platform online (that I know of). I'm still at my beginnings, editing and uploading existing chapters daily so as not to bring it on all at once. The edited chapters where I correct minor as well as major syntax, grammar and typo mistakes will also be uploaded onto FanFiction as soon as they're ready.

Check out my new DeviantArt page here: http://mearadechivanney.deviantart.com/


Saturday, 12 December 2015

The Four Ladies

I had a very strange and mysterious dream last night.

I was in Link's body and I had just slain a pack of bokoblins in an unknown town. This town looked as if it was in real life, flat with modern houses and a slim river running around it. There was a part of town that was supposed to be off-limit to me, the player, and I had always been wondering what was in that area. Only the river could take me to those houses, so that day, as I beat the monsters, I decided to just give it a try with a tiny raft. And it worked.

I stood on that makeshift boat, stretching out my arms to the mild breeze ruffling through my hair as the raft moved on its own along the river and past houses and people. The first house I passed was big and expensive-looking, with a group of old ladies sitting on the terrace having coffee and biscuits. They were all excited to see a newcomer and were talking in hushed voices, some of them even shouting merry greetings to me. I waved back and continued along, even saying to them: ''May Ordona be with you.''

The river was making an arc through the gardens and houses, and all inhabitants greeted me happily. My raft made the turn with the water, and soon I was back to the first house I had passed, where the old women had now gone inside. I hid the raft in a bush and sneaked nearer to the two-storeyed house and onto the terrace. I was immensely curious to see what the house looked like and how the ladies were living, so I opened the entrance door and tiptoed inside.

Somehow, I had the feeling that the old ladies knew exactly that I was sneaking about in their home. There were four, I think, and all were tending to their business, one in the kitchen, another in the library, the third in the bathroom and the fourth taking a shower. I slunk past them and visited every room that was unoccupied to look at the furniture. Everything was looking out of date but cosy and comfortable. I felt as if I was invisible, making no sound at all that the ladies would hear. But there was always that feeling of them knowing I was there, and just keeping to their business out of fun and kindness for me to have a look at their house.

When I got back to the entrance, I noticed another door leading apparently to some sort of cellar. It looked new and shiny with golden locks and fittings, but what I found behind it was such a stark contrast to the rest of the house that I froze in my tracks.

It looked like the inside of a watermill, with high wooden walls made of planks like in a barn. A platform stretched into the big room, but I saw water at its edges slowly moving along. Everything was so dark – the only source of light being the sun shining through the slits in the planks of the walls – that I had trouble discerning where the water ended, and thought it wiser to leave it behind, unexplored.

Instead, I decided to leave a little something as a thank you for the ladies to have let me into their house. The big garden was loaded with the most colourful flowers and plants, so I moved from plant to plant to search for the best flower I could place on the terrace table like a note. None of the flowers I looked at were beautiful enough for my liking, and I continued searching. Buds were still half-closed, not perfectly round enough or had withered spots in their petals, so I discarded them all. I was moving across the garden when suddenly I saw one of the ladies come out of the door. I was standing in the middle of the garden, right in plain sight, so I tried to hush into a group of bushes, but on the way she saw me.

Her eyes grew wide, and instantly she was on my tracks. I panicked as I ran past the bushes and around the house to find an exit, but she was hard on the pursuit. Every time I rounded a bush and looked back, she was there walking after me. Walking, always walking. It was as if I couldn't run any more. I tried climbing onto a bush, but then I heard her voice call out to me from right behind me. I let out a high-pitched yelp. 

 
How could this dream have ended? What might be its meaning? I will probably never know, for I woke up at that moment to my darkened room. I tried falling back asleep to continue this dream, eager to know the suite, but alas, I could not. It had all felt very real, and like a true video game in the player's perspective (forgot the name of those video games) as I moved across this house exploring it.

Who knows? Maybe that dream will come again one day and keep on unravelling before my inner eye. Then I might know who that woman was, and what she intended to tell me.

– DragonRing

Saturday, 17 October 2015

Chapter 17 Part 1 Progress Information + Some Research


I realized upon writing this chapter that I have a new record. I turned on my computer, opened the chapter, read the lines written last time, tried writing, then closed everything again far more times than usual. Several times every day for the last couple of weeks, at least. Wow!

But this has a reason. I was in a welding training, and I don't know who of you already welded in your life, and if you can imagine how straining welding can be on the body if you do it all day, every day? There is constant heat, constant burning when you're not careful (or just clumsy in my case), constant radiation and constant staring on the weld seam so that it is as straight and regular as possible (which, in my occasion, happens only at the rarest occasions, if ever). The best seam I made only got as much as this verdict: ''Hm, hemmm, yeaaahhh, not bad, the root is good, the hight of the seam is all right. Try being more regular next time. You'll get there.''

Well, in two weeks I didn't get very far... but! I got my welding licence! Yay!

Anyway, this is where I hung out for the last couple of weeks:




The anvil must never be absent in a metalworkshop. Some of the tools which the ancient smiths used are still used today, and they're doing their job just fine.









Welding cabins like these help prevent the accidental glance into the electric arc of the welding machine of your neighbour and are fully equipped with an exhaust system for toxic smoke, chipping hammers to remove scoria from the weld seams, scratch brushes and holding devices for your workpieces to practice on.

Here some welding rods with different sizes, coating or material. Personally I don't like welding with those...





The TIG head I used






My favourite welding method is the TIG welding, or tungsten inert gas welding, which uses a tungsten electrode and argon gas to heat up and shield the molten metal from the oxygen in the air. It is silent and doesn't produce any sparks, but is fairly diffcult to master since you see even the slightest wrong move in the finished weld seam. What infuriated me was that my learning collegues always threw their messed-up workpieces into the bin with as much force as possible, and I jumped every time at the banging, ruining thus the seam I was desperately trying to perfect.




Sorry for this little bit above, clearly this has nothing to do with Twilight Princess. But I was fascinated with welding ever since I saw my dad perform this complex operation on one of our cars years ago, being maybe five or six years old. I wanted to learn it ever since, and now that I've got my licence I've sorta fulfilled a dream of mine, and I'm just happy :D

But I haven't been totally idle with my research.

Kakarkio's cellar:

While writing, I just got swept through the scenes. As Barnes was cowering in the corner with his two meat slices, I thought that he'd better be left alone. So I let everyone retreat into the cellar right underneath the sanctuary, which was after all the safest place in the entire village at that moment. While writing about those tunnels, I had lots of different references in mind: Minecraft, bunkers during WW2, the underground refuges from Reign of Fire (movie), the Egyptian Pyramids (a little bit far, maybe), but the one thing I truly based the new cellar on was Derinkuyu, the mysterious underground city in Turkey, which I stumbled across as I was looking for round stone doors.

A characteristic tunnel of Derinkuyu
This city found by accident in 1963 was first built by the Byzantine Empire, the eastern half of the Roman Empire, where it was used as a protection against Muslim Arabs during the Arab-Byzantine wars. It extends to a depth of about 200 feet and is large enough to have sheltered over 20'000 people, with their livestock and food stores! Characteristic are those round stone doors that could be moved across the tunnels at strategical points to block off the way.

 


Just look at the size of this whole thing! You could imagine an anthill!

The round door found its use in the novel, however it didn't block off a corridor but was merely used as an entrance door, with a similar opening mechanism found in the Forest Temple as well.
The cellar from Kakariko only has a fraction of Derinkuyu's size, but I'll keep this underground city in mind and maybe even include it in a bigger city of Eldin.

Sunday, 14 June 2015

Research for chapter 15 - The power of Sun and Heat

We're in the Eldin Province now, and things are bound to change from the idyllic forest landscape of Ordona and Faron. Not only is the climate different, but the people living there, the resources found as well as traditions and culture that build all around them. I've passed a lot of time doing research for the Province, taking bits and pieces from countries found in our world and creating my own, living and breathing Eldin Province. Here a brief list of points that are mentioned in chapter 15, and how I came to them.

The sun

In a country where the Goddess Din is worshipped, the sun is bound to play an important role in the landscape as well as the culture of people living there.
The first aspect is the skin colour of the inhabitants. Have you noticed that in the game, and later it is confirmed in Hyrule Historia, Kakariko could be a town sprung out of a western movie? The rock is red, the sun is hot, and a dark-skinned shaman is striding through the streets clad in leather and an earth-coloured dress. That, of course, immediately let me think of Native Americans. This is why I took Native American words to name all new characters:


  • ''Old'' Abequa => stays at home
  • Chitto => brave
  • Etu => the sun
  • Helaku => full of sun
  • Len => lion
  • Kele => sparrow
  • Kay (the builder, briefly mentioned) => glory

I didn't put many names to females, but that will be rightened in future chapters. As for Luana, it is not a Native American name, but a name I invented in my other story, The Dolor Mortis Curse, and I decided to take it over for the novel as well.

The sun has, obviously, a great influence on the climate. Farmers of Kakariko are based on the southern types of farmers found in our world, growing crop like corn, olives, tomatoes, wine grapes and lavender. The cattle is also different, but I'll develop agriculture while visiting other Eldinian towns. Stay in tune for more references to the south of France, Spain, Italy, the State of Mexico and many more!
Sundial on the wall



In a cultural aspect, the sun also appears in the daily life of our Kakarikans. This is how the idea of the sundial came to be. While other towns with frequent rainfall and cloudy skies have to rely on mechanical clocks, the Eldinians use a technique that is as old as the world. A sundial uses the sun and a pole to cast a shadow on a pre-established clock face. While the sun moves slowly from east to west, the shadow moves too, and a different time is showed.
Peasant's Ring, www.hornschnitzer.eu
But sundials do not have to be stationary or attached on walls. Little portable sundials were pretty common in medieval times. I myself own a nice silver sundial composed of a turnable clock face atop which sits a dragon (yeah, I like dragons). The dragon's tail casts a shadow on the clock face, and by subtracting the summertime hour, I get time results that are accurate by half an hour. Other sundials existed, like the ''Peasant's ring'' that uses a hole through which the sun shines. This one is even more accurate.


Under the influence of Twilight, the sun has been shut out of the Province, and this has set multiple problems into motion. Without the sun, crop is not growing, and without crop, people cannot eat. While this seems pretty obvious, there is another very important fact that appears with the lack of sun, which is felt within the people themselves.

Cod liver, yuck!
When sunlight falls onto human skin, it encourages us to produce vitamin D, an essential substance for us to live. When we are either deliberately evading sunlight, or sunlight is taken from us by natural causes, for example during winter, or when we live in the northern hemisphere where the sun shines less, this vitamin lacks, and multiple troubles arise.
First of all, we are more vulnerable to illnesses. Ever heard of ''Lebertran'', or cod liver? Ever wondered why Northmen swear by this awfully tasting stuff? (believe me, I've been through it in my youth) Well, it is a natural vitamin D supply, and helps building up the immune system and prevent illnesses.
vi.sualize.us

But another very important aftermath of sunlight deprivation is a reduced supply of melatonin and serotonin hormones, which are responsible for our mood. Their absence causes a disruption in our internal clock, which controls our natural waking and sleeping pattern. Renado and all the other Kakarikans feel this by entering a state of permanent gloom, depression even. And I can confirm this: when I am working outside in sunlight, I'm way happier as when I'm working on a cloudy day. This is also the reason why Africans tend to be happier and wear the biggest smile on their face.

This is also the reason why Luana makes Helaku a Saint John's wort tea. This phenomenous plant is widely known as a natural antidepressant. I've looked it up on wikipedia, and this is what I got:

pilladvised.com
"St. John's wort (SJW), similarly to other herbs, contains a whole host of different chemical constituents that may be pertinent to its therapeutic effects. Hyperforin and adhyperforin, two phloroglucinol constituents of SJW, are TRPC6 receptor agonist and, consequently, they induce noncompetitive reuptake inhibition of monoamines (specifically, dopamine, norepinephrine, and serotonin), GABA, and glutamate when they activate this receptor. It inhibits reuptake of these neurotransmitters by increasing intracellular sodium ion concentrations. Moreover, SJW is known to downregulate the β1 adrenoceptor and upregulate postsynaptic 5-HT1A and 5-HT2A receptors, both of which are a type of serotonin receptor. Other compounds may also play a role in SJW's antidepressant effects such compounds include: oligomeric procyanidines, flavonoids (quercetin), hypericin, and pseudohypericin."
https://en.wikipedia.org/wiki/Hypericum_perforatum#Medical_uses

Blah blah blah ... As clear as springwater, no? Basically, it helps with depressions. I didn't understand how or why, but it helps. xD

All in all, sunlight is a major factor in the Eldin Province. Knowing this, I'll make sure to spur Link in collecting Eldin's tears of Light so that this disaster has a swift end. ;)

Vulcanic activity

www.deviantart.com
Death Mountain is a volcano, as you probably know from previous Zelda games as well as this one. But a volcano isn't just filled with lava and erupts from time to time when you're unlucky. Around a volcano, an entire microcosm of activities are induced by the constant heat supply. Here a few of them that have been used in chapter 15:


www.eduweb.com






Geysers: those columns of boiling water shooting out of the earth at a given time are a rare, natural phenomenon occurring only at a few locations on Earth. The diagram shows how a pocket of magma underneath the pool of water heats this one up. Hot water takes up more space than cool water, and the pressure arising in the groundwater pool causes a powerful jet of water and steam to shoot out a hole in the ground. This is what causes a geyser.

Due to the fact that geysers are present everywhere on Death Mountain when Link travels there, I decided to include them in my novel as well, even if under slightly more realistic conditions. And by doing so, I got the hot spring in Kakariko as bonus in my volcanic all inclusive pack! Yay!

www.rossway.net


Fumaroles: a fumarole is an opening in the ground, much like the vent shown in the geyser diagram, that emits steam - from heated water - and gases such as carbon dioxide (CO2), sulphur dioxide (SO2), hydrogen chloride (HCl) and hydrogen sulphide (H2S, very poisonous!).
Sulphur deposit. Source: wikipedia

It is in those fumaroles that sulphur (or sulfur) can be found. It has a characteristic yellow colour and smells of rotten eggs. This putrid smell, by the way, comes from bacteria that break down the organic matter in eggs, swamps and sewers, and thus create a small quantity of hydrogen sulphide in them that carries this smell. I've been forced to smell it for days on end on my hands when I opened a rotten egg while making cookies for Christmas, and believe me, it was an awful experience...

This was it for this chapter, folks! Till next time! Oh, and once the battery of my granddad's camera is full, I'll take a picture of my dragon sundial and post it here.






























Sunday, 26 April 2015

Climate and soils of Hyrule - A literally "basic" way to world build

It's time for some geography! Yay!
http://vignette3.wikia.nocookie.net/zelda/images/a/aa/Kakariko_Village_(Twilight_Princess).png/revision/latest?cb=20090927234958Thinking about the landscape around Kakariko for the next chapter (we're getting to Eldin Province, finally!), I noticed how in the game, the rocks and mountains are of a prominent yellow and orange. Ochre, if I'm correct. But why is it ochre, and why is it the only part of Hyrule having ochre in the game?

I realized that creating a realistic and functioning world implies far more thought than just creating cities and trading systems. Looking at the map I drew while taking TP's world map as model, I saw just how the actual climate of the world affected the landscape and soils. Did you notice that in the middle of the map (from West to East) we have the Desert, Hyrule as well as Kakariko with its ochre? To the south we have Faron Woods (a very densely grown forest) as well as Ordona's plains and mountain, and to the north we have the plains of Northern Lanayru, Eldin and the mountains of Snow Peak and Zora's Domain.

www.dreamstime.com
And now let's take a look at our own world, and how the movement of the sun affects different parts of the world.

The red colour shows where the sun is at its nearest to our planet, namely in the middle of Africa (Sahara), the northern part of South America (Amazon Basin) as well as the Isles of Malaysia, Papua New Guinea, Indonesia and North Australia (Sandy Desert, Great Victoria Desert). This invisible line is called the equator. As a result, it is very hot there (obviously). If we move north and south, we see how the colours gradually get colder, moving from yellow to green and to blue.

I decided to try out the same on the map of Hyrule. This is what came out. The red shows the warmer climate, the green the temperate climate, and the blue the colder climate.
Now I'm not entirely sure if this could work, since the planet on which Hyrule is situated would be much smaller than our world, but it gives me a good idea about the temperatures found in the different provinces, and how those can affect both the landscapes as well as how the people live in general.
Just to have said it once: this map does not take into accound the altitudes but merely at which distance the sun is to the surface. Taking the mountains and altitudes into account, I may be able to change the climate of certain regions, but only to a limited span. I could say for example that Hyrule is a plateau situated higher than Kakariko, which would result in it to be cooler than the Eldin Province. The Desert would be lower than Hyrule, and thus much warmer.

But details are for another time. There is still the question about the ochre left unanswered, so let's have a look at the different soils found in Hyrule.

Soil distribution: Eldin Province

Ochre in the Provence
Ochre, which I came across in the Provence while on vacation, is a highly ferruginous sandy earth that gets its orange, reddish colour from weathered limonite, which next to hematite is the principal iron ore. Limonite is commonly known as iron oxide (FeO), or rust, hence the reddish colour. This is a very important bit of information, because if limonite is found around Kakariko, then it is only logical that limonite can be mined on Death Mountain. The first source of iron.





This leads to the soil found in the Eldin Province. While surfing through Wikipedia, I found a very interesting page with the different soil types found in our world. If you didn't already know this, let me tell you that no soil is like the other. Soils found in northern Russia are very different to soils found around the Mediterranean Sea. This is not only because of the climate differences, but because of a ton of other facts like erosion, water occurance, altitude, weather etc. Taking the climate (Mediterranean, see map) and nature of the soil (high limonite occurance) into account, I found the perfect soil for the Eldin Province.
Malvasia vines in Terra Rossa soil, source: Wikipedia

Terra rossa*, Italian for "red soil", is a type of red clay soil produced by the weathering of limestone. When limestone weathers, the clay contained in the rocks is left behind, along with any other non-soluble rock material. Under oxidizing conditions, when the soils are above the water table, iron oxide (rust) forms in the clay. This gives it a characteristic red to orange colour. Terra rossa is typically found in regions with a Mediterranean climate. 

Althought poor in humus (soils rich in humus are considered very fertile, poor in humus less fertile), this soil can be quite fertile if watered enough.

Compared to most clay soils, terra rossa has surprisingly good drainage characteristics. This makes it a popular soil type for wine production.
*http://en.wikipedia.org/wiki/Terra_rossa_%28soil%29



Okay, Eldin Province done. Now that I know which soil is found there, everything like agriculture, mining and production as well as culture of the people can be built up from there. But this is a topic for another day.
Terra fusca, source: www.bildarchiv-boden.de

Soil distribution: Hyrule and Lanayru

This was quite easy. I wanted a soil that is not too different from the terra rossa, and which can be found both in cooler as well as hotter regions. There is a second soil which is "related" to terra rossa because it is found in the same category, the Terrae calcis: terra fusca.

Terra fusca, (from the Latin terra, soil, and fuscus, brown) is a soil that developed on limestone, much like the terra rossa, but which is much more fertile because it is rich in humus, and does not have the characteristic red colour of the terra rossa. It is, actually, the very soil which is found in my hometown in Switzerland, in the Swiss Jura.


http://img0.mxstatic.com/wallpapers/e324e042d05dcfd5e0e9cc83925c5b9c_large.jpeg

Okay, it is not New Zealand, but it is still beautiful! As you can see, the limestone found in the soil is used for almost every building, and the landscape is composed of hills and not mountains. Conifers as well as broadleaves grow on this soil. In summer it is very hot, in winter very cold.

Soil distribution: Ordona Province

When standing on a higher mountain in the Ordona Province, this is how I imagine it would look like:

 http://www.cnyhiking.com/BlackBearMountainPano2007.jpg
 


Faron Woods, large and dense, with the Faron River in the background, conifers and mountains behind me.

The perfect soil for conifers and boreal forests is the podzol. Podzols are able to occur on almost any parent material, but are poor soils for agriculture due to the sandy portion, resulting in a low level of moisture and nurtients. In Ordon, I'd say the soil is better for agriculture because of Faron Woods' influence on it, and their soil:

Soil distribution: Faron Woods

http://upload.wikimedia.org/wikipedia/commons/thumb/2/26/Gley.jpg/220px-Gley.jpg
Gley. Source: Wikipedia
First I thought the soil found in the tropical rainforest would be a good one for Faron Woods, but I soon noticed that that one is in fact a very poor soil with almost no nutritiousness to be found. The reason to that is a little complicated to explain, so I'll let you discover that on your own whenever you like.

Instead, I thought that a groundwater soil would be good. In German and French it's called gley, a rich soil with lots of humus and humidity for a dense growth of vegetation. Almost no rocks, as opposed to the terra fusca, are found in this one, but an accumulation of water once you dig deep enough. This soil should be the best one for such a large forest as Faron Woods.

Soil distribution: Great Desert

The soil composing deserts is a soil named regosol. Found mostly in semi-arid and arid areas as well as mountain regions, it can be farmed if sufficiently irrigated, but stays mostly bare.

http://www.washingtoninst.org/wp-content/uploads/2013/05/desert.jpgWhat most people think of a desert is this:












http://upload.wikimedia.org/wikipedia/commons/1/18/A_Dusting_of_Snow_in_the_Atacama_desert.jpgBut this is not the only form a desert can take on. The term desert basically denominates a place that is very arid, very dry, with little to no growth of vegetation. It doesn't need to be hot. A desert, like this one, can also be extremely cold.








So, with the question of the different soils in Hyrule answered, it's time to build up the culture, agriculture, vegetation and animal life. This will be fun!